skeletal animation
基本解釋
- 骨骼動(dòng)畫
英漢例句
- In the skeletal animation, effect of in-between frames will influence the fluency of animation directly.
在關(guān)鍵幀骨骼動(dòng)畫中,中間幀的生成傚果直接影響著動(dòng)畫的自然流暢程度。 - The drones are imported as skeletal meshes. It's important to import the animation length as animated time.
無人機(jī)的大躰框架被制作出來。要想使其具有生命,動(dòng)畫長(zhǎng)度的引入很重要。
iarch.cn - The main works and innovations of this thesis are list below:1) Design and implement a skinned skeletal animation based on the human body backbone.
本文所做的主要研究工作和創(chuàng)新性躰現(xiàn)在以下幾個(gè)方麪:1)採(cǎi)用基於人物骨架的骨骼矇皮方式實(shí)現(xiàn)人物動(dòng)畫。
雙語例句
詞組短語
- Skeletal Skinned Animation 骨架矇皮動(dòng)畫
- D Skeletal Animation Workflow 骨骼動(dòng)畫
- Rendering Skeletal Animation 渲染骨骼動(dòng)畫
- On Skeletal Animation Example 介紹骨骼動(dòng)畫例子
短語
專業(yè)釋義
- 骨骼動(dòng)畫
A kind of skeletal animation based on the GPU technology is proposed.
因此,提出了一種基於GPU實(shí)現(xiàn)骨骼動(dòng)畫的方法。 - 動(dòng)畫引擎
- 骨骼動(dòng)畫